@dfinity/stable-memory
Persist canister state across upgrades. Covers StableBTreeMap and MemoryManager in Rust, persistent actor in Motoko, and upgrade hook patterns. Use when dealing with canister upgrades, data persistence, data lost after upgrade, stable storage, StableBTreeMap, pre_upgrade traps, or heap vs stable memory. Do NOT use for inter-canister calls or access control — use multi-canister or canister-security instead.
| name | stable-memory |
| description | Persist canister state across upgrades. Covers StableBTreeMap and MemoryManager in Rust, persistent actor in Motoko, and upgrade hook patterns. Use when dealing with canister upgrades, data persistence, data lost after upgrade, stable storage, StableBTreeMap, pre_upgrade traps, or heap vs stable memory. Do NOT use for inter-canister calls or access control — use multi-canister or canister-security instead. |
| license | Apache-2.0 |
| compatibility | icp-cli >= 0.2.2, moc >= 1.7.0 for the Motoko examples (dot notation) |
Stable Memory & Canister Upgrades
What This Is
Stable memory is persistent storage on Internet Computer that survives canister upgrades. Whether ordinary variables survive depends on the language:
- Rust -- heap data (
thread_local! { RefCell<T> }, plainstatics) is wiped on every upgrade. Any data you care about must live in stable memory, either throughic-stable-structuresor by serializing it yourself inpre_upgrade/post_upgrade. - Motoko -- enhanced orthogonal persistence is on by default, so
letandvarin apersistent actoralready survive upgrades with nostablekeyword and no upgrade hooks. Onlytransientdeclarations are wiped.
Prerequisites
- For Motoko: mops with
core = "2.0.0"in mops.toml, andmoc >= 1.7.0(dot notation onMap/Listneeds it) - For Rust:
ic-stable-structures = "0.7"in Cargo.toml
Canister IDs
No external canister dependencies. Stable memory is a local canister feature.
Mistakes That Break Your Build
Using
thread_local! { RefCell<T> }for user data (Rust) -- This is heap memory. It is wiped on every canister upgrade. All user data, balances, settings stored this way will vanish aftericp deploy. UseStableBTreeMapinstead.Forgetting
#[post_upgrade]handler (Rust) -- Without apost_upgradefunction, the canister may silently reset state or behave unexpectedly after upgrade. Always define both#[init]and#[post_upgrade].Using
stablekeyword in persistent actors (Motoko) -- In mo:corepersistent actor, allletandvardeclarations are automatically stable. Writingstable letproduces warning M0218 andstable varis redundant. Just useletandvar.Confusing heap memory limits with stable memory limits (Rust) -- Heap (Wasm linear) memory is limited to 4GB for wasm32 and 6GB for wasm64. Stable memory can grow up to hundreds of GB (the subnet storage limit). The real danger: if you use
pre_upgrade/post_upgradehooks to serialize heap data to stable memory and deserialize it back, you are limited by the heap memory size AND by the instruction limit for upgrade hooks. Large datasets will trap during upgrade, bricking the canister. The solution is to use stable structures (StableBTreeMap,StableCell, etc.) that read/write directly to stable memory, bypassing the heap entirely. UseMemoryManagerto partition stable memory into virtual memories so multiple structures can coexist without overwriting each other.Treating a rejected upgrade as data loss (Motoko) -- Enhanced orthogonal persistence checks the new program against the existing state and either accepts the upgrade or rejects it before it takes effect. A rejected upgrade is not data loss: the canister keeps running the previous version with its state intact, so you fix the code and redeploy.
Which schema changes need a migration, and how to write one, are owned by
migrating-motoko-actors(the mops-managed migration chain); load it for the rules and syntax. The one thing to know here is the common surprise: changing a record type that an existing persistent variable holds is an incompatible change and needs a migration, even for an optional added field, and regardless of where the record lives (a top-levelvar, aMapvalue, etc.). Whether adding a new stable field itself needs a migration depends on the project's setup — under the enhanced migration chain a stable field is declared type-only, so a new one needs a migration; a plainpersistent actorwith an initializer on the new field does not — which is exactly why the rules live in that skill rather than as a table here. An incompatible upgrade is rejected at runtime withRTS error: Memory-incompatible program upgrade(the old state stays intact — it is not data loss).Don't discover this at deploy time. Configure
[canisters.<name>.check-stable]inmops.tomlsomops checkruns the stable-compatibility check against the previous version's.most(loadmops-cli): it tells you at check time whether a change is compatible or needs a migration, instead of surfacing theRTS erroron the upgrade call.Serializing large data in pre_upgrade (Rust) --
pre_upgradehas a fixed instruction limit. If you serialize a large HashMap to stable memory in pre_upgrade, it will hit the limit and trap, bricking the canister. UseStableBTreeMapwhich writes directly to stable memory and needs no serialization step.Mismatching the actor form and the
--default-persistent-actorsflag (Motoko) -- Both plainactorandpersistent actorare correct; which one compiles depends on that compiler flag. Enabling it is the recommended setup, because it keeps the code less verbose:# mops.toml — recommended; see `mops-cli` [moc] args = ["--default-persistent-actors"]With the flag, every actor is persistent, so write plain
actor { }; thepersistentkeyword still compiles but is redundant (warning M0217). Without the flag,persistent actor { }is required, and plainactorfails with[M0220] this actor or actor class should be declared persistent. No annotation rescues it —stable,transient, andpre_upgrade/post_upgradehooks all still fail, because the error is on the actor itself:// without --default-persistent-actors actor { stable var users = Map.empty<Nat, Text>(); // M0220 — `stable` does not help }; persistent actor { let users = Map.empty<Nat, Text>(); // compiles; persisted automatically };The examples below use
persistent actor, which compiles either way.One trap when the flag is off: if the actor body has un-annotated
let/var, moc reports[M0219] this declaration is currently implicitly transient, please declare it explicitly transienton those lines and M0220 never appears. Do not follow that suggestion —transientdiscards the data on upgrade, and the actor still fails M0220. The fix ispersistenton the actor, or the flag.
Implementation
Motoko
With mo:core 2.0, persistent actor makes stable storage trivial. All let and var declarations inside the actor body are automatically persisted across upgrades.
import Map "mo:core/Map";
import List "mo:core/List";
import Nat "mo:core/Nat"; // required: the compiler derives Map's implicit `compare` from this module
import Text "mo:core/Text";
import Time "mo:core/Time";
persistent actor {
// Types: in the actor body (as here) or in an imported module -- but never
// between the imports and the actor, which is M0141. See the `writing-motoko` skill.
type User = {
id : Nat;
name : Text;
created : Int;
};
// These survive upgrades automatically -- no "stable" keyword needed
let users = Map.empty<Nat, User>();
var userCounter : Nat = 0;
let tags = List.empty<Text>();
// Transient data -- reset to initial value on every upgrade
transient var requestCount : Nat = 0;
public func addUser(name : Text) : async Nat {
let id = userCounter;
users.add(id, {
id;
name;
created = Time.now();
});
userCounter += 1;
requestCount += 1;
id
};
public query func getUser(id : Nat) : async ?User {
users.get(id)
};
public query func getUserCount() : async Nat {
users.size()
};
// requestCount resets to 0 after every upgrade
public query func getRequestCount() : async Nat {
requestCount
};
}
Key rules for Motoko persistent actors:
letfor Map, List, Set, Queue -- auto-persisted, no serializationvarfor simple values (Nat, Text, Bool) -- auto-persistedtransient varfor caches, counters that should reset on upgrade- NO
pre_upgrade/post_upgradeneeded -- the runtime handles it - NO
stablekeyword -- it is redundant and produces warnings
mops.toml
[package]
name = "my-project"
version = "0.1.0"
[dependencies]
core = "2.0.0"
# Required. Without a [toolchain] moc pin, mops falls back to the dfx cache and
# the build dies with `dfx: not found` (see `mops-cli`).
[toolchain]
moc = "1.9.0"
Rust
Rust canisters use ic-stable-structures for persistent storage. The MemoryManager partitions stable memory (up to hundreds of GB, limited by subnet storage) into virtual memories, each backing a different data structure.
Cargo.toml
[package]
name = "stable_memory_backend"
version = "0.1.0"
edition = "2021"
[lib]
crate-type = ["cdylib"]
[dependencies]
ic-cdk = "0.19"
ic-stable-structures = "0.7"
candid = "0.10"
serde = { version = "1", features = ["derive"] }
ciborium = "0.2"
Single Stable Structure (Simple Case)
use ic_stable_structures::{
memory_manager::{MemoryId, MemoryManager, VirtualMemory},
storable::{Bound, Storable},
DefaultMemoryImpl, StableBTreeMap,
};
use ic_cdk::{init, post_upgrade, query, update};
use candid::CandidType;
use serde::{Deserialize, Serialize};
use std::borrow::Cow;
use std::cell::RefCell;
type Memory = VirtualMemory<DefaultMemoryImpl>;
// -- Implement Storable for custom types --
// StableBTreeMap keys need Storable + Ord, values need Storable.
// Storable defines how a type is serialized to/from bytes in stable memory.
// Use CBOR (via ciborium) for serialization -- compact binary format, faster than candid.
#[derive(CandidType, Serialize, Deserialize, Clone)]
struct User {
id: u64,
name: String,
created: u64,
}
impl Storable for User {
// Recommended: prefer Unbounded to avoid backwards compatibility issues when adding new fields.
// Bounded requires a fixed max_size -- adding a field that increases the size will break existing data.
const BOUND: Bound = Bound::Unbounded;
fn to_bytes(&self) -> Cow<'_, [u8]> {
let mut buf = vec![];
ciborium::into_writer(self, &mut buf).expect("Failed to encode User");
Cow::Owned(buf)
}
fn into_bytes(self) -> Vec<u8> {
let mut buf = vec![];
ciborium::into_writer(&self, &mut buf).expect("Failed to encode User");
buf
}
fn from_bytes(bytes: Cow<'_, [u8]>) -> Self {
ciborium::from_reader(bytes.as_ref()).expect("Failed to decode User")
}
}
// Bound::Bounded { max_size, is_fixed_size: true } exists for fixed-size types but is NOT
// recommended -- adding a new field later will exceed max_size and break deserialization.
// Stable storage -- survives upgrades
thread_local! {
static MEMORY_MANAGER: RefCell<MemoryManager<DefaultMemoryImpl>> =
RefCell::new(MemoryManager::init(DefaultMemoryImpl::default()));
static USERS: RefCell<StableBTreeMap<u64, User, Memory>> =
RefCell::new(StableBTreeMap::init(
MEMORY_MANAGER.with(|m| m.borrow().get(MemoryId::new(0)))
));
// Counter stored in stable memory via StableCell
static COUNTER: RefCell<ic_stable_structures::StableCell<u64, Memory>> =
RefCell::new(ic_stable_structures::StableCell::init(
MEMORY_MANAGER.with(|m| m.borrow().get(MemoryId::new(1))),
0u64,
));
}
#[init]
fn init() {
// Any one-time initialization
}
#[post_upgrade]
fn post_upgrade() {
// Stable structures auto-restore -- no deserialization needed
// Re-init timers or other transient state here
}
#[update]
fn add_user(name: String) -> u64 {
let id = COUNTER.with(|c| {
let mut cell = c.borrow_mut();
let current = *cell.get();
cell.set(current + 1);
current
});
let user = User {
id,
name,
created: ic_cdk::api::time(),
};
USERS.with(|users| {
users.borrow_mut().insert(id, user);
});
id
}
#[query]
fn get_user(id: u64) -> Option<User> {
USERS.with(|users| users.borrow().get(&id))
}
#[query]
fn get_user_count() -> u64 {
USERS.with(|users| users.borrow().len())
}
ic_cdk::export_candid!();
Multiple Stable Structures with MemoryManager
use ic_stable_structures::{
memory_manager::{MemoryId, MemoryManager, VirtualMemory},
DefaultMemoryImpl, StableBTreeMap, StableCell, StableLog,
};
use std::cell::RefCell;
type Memory = VirtualMemory<DefaultMemoryImpl>;
// Each structure gets its own MemoryId -- NEVER reuse IDs
const USERS_MEM_ID: MemoryId = MemoryId::new(0);
const POSTS_MEM_ID: MemoryId = MemoryId::new(1);
const COUNTER_MEM_ID: MemoryId = MemoryId::new(2);
const LOG_INDEX_MEM_ID: MemoryId = MemoryId::new(3);
const LOG_DATA_MEM_ID: MemoryId = MemoryId::new(4);
thread_local! {
static MEMORY_MANAGER: RefCell<MemoryManager<DefaultMemoryImpl>> =
RefCell::new(MemoryManager::init(DefaultMemoryImpl::default()));
static USERS: RefCell<StableBTreeMap<u64, Vec<u8>, Memory>> =
RefCell::new(StableBTreeMap::init(
MEMORY_MANAGER.with(|m| m.borrow().get(USERS_MEM_ID))
));
static POSTS: RefCell<StableBTreeMap<u64, Vec<u8>, Memory>> =
RefCell::new(StableBTreeMap::init(
MEMORY_MANAGER.with(|m| m.borrow().get(POSTS_MEM_ID))
));
static COUNTER: RefCell<StableCell<u64, Memory>> =
RefCell::new(StableCell::init(
MEMORY_MANAGER.with(|m| m.borrow().get(COUNTER_MEM_ID)),
0u64,
));
static AUDIT_LOG: RefCell<StableLog<Vec<u8>, Memory, Memory>> =
RefCell::new(StableLog::init(
MEMORY_MANAGER.with(|m| m.borrow().get(LOG_INDEX_MEM_ID)),
MEMORY_MANAGER.with(|m| m.borrow().get(LOG_DATA_MEM_ID)),
));
}
Key rules for Rust stable structures:
MemoryManagerpartitions stable memory -- each structure gets a uniqueMemoryId- NEVER reuse a
MemoryIdfor two different structures -- they will corrupt each other StableBTreeMapkeys must implementStorable+Ord, values must implementStorable- Implement
Storablefor custom types: defineBOUND,to_bytes,into_bytes, andfrom_bytes. Useciborium::into_writer/ciborium::from_readerfor CBOR serialization (compact, fast). PreferBound::Unbounded-- it avoids backwards compatibility breakage when adding new fields.Bound::Boundedexists but is not recommended because exceedingmax_sizeafter a schema change breaks deserialization - Primitive types (
u64,bool,f64, etc.),String,Vec<u8>, andPrincipalalready implementStorable-- no manual impl needed StableCellfor single values (counters, config)StableLogfor append-only logs (needs two memory regions: index + data)thread_local! { RefCell<StableBTreeMap<...>> }is the correct pattern -- the RefCell wraps the stable structure, not a heap HashMap- No
pre_upgrade/post_upgradeserialization needed -- data is already in stable memory
Deploy & Test
Motoko: Verify Persistence Across Upgrades
# Start local replica
icp network start -d
# Deploy
icp deploy backend
# Add data
icp canister call backend addUser '("Alice")'
# Expected: (0 : nat)
icp canister call backend addUser '("Bob")'
# Expected: (1 : nat)
# Verify data exists
icp canister call backend getUserCount '()'
# Expected: (2 : nat)
icp canister call backend getUser '(0)'
# Expected: (opt record { id = 0 : nat; name = "Alice"; created = ... })
# Now upgrade the canister (simulates code change + redeploy)
icp deploy backend
# Verify data survived the upgrade
icp canister call backend getUserCount '()'
# Expected: (2 : nat) -- STILL 2, not 0
icp canister call backend getUser '(1)'
# Expected: (opt record { id = 1 : nat; name = "Bob"; created = ... })
Rust: Verify Persistence Across Upgrades
icp network start -d
icp deploy backend
icp canister call backend add_user '("Alice")'
# Expected: (0 : nat64)
icp canister call backend get_user_count '()'
# Expected: (1 : nat64)
# Upgrade
icp deploy backend
# Verify persistence
icp canister call backend get_user_count '()'
# Expected: (1 : nat64) -- data survived
icp canister call backend get_user '(0)'
# Expected: (opt record { id = 0 : nat64; name = "Alice"; created = ... })
Verify It Works
The definitive test for stable memory: data survives upgrade.
# 1. Deploy and add data
icp deploy backend
icp canister call backend addUser '("TestUser")'
# 2. Record the count
icp canister call backend getUserCount '()'
# Note the number
# 3. Upgrade (redeploy)
icp deploy backend
# 4. Check count again -- must be identical
icp canister call backend getUserCount '()'
# Must match step 2
# 5. Verify transient data DID reset
icp canister call backend getRequestCount '()'
# Expected: (0 : nat) -- transient var resets on upgrade
If the count drops to 0 after step 3, your data is NOT in stable memory. Review your storage declarations.
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