@earthtojake/gcode
Generate, inspect, dry-run, and statically validate plain FDM `.gcode` from 3D mesh files by orchestrating real slicer CLIs. Use when Codex needs to slice `.stl`, `.obj`, unsliced `.3mf`, `.ply`, `.glb`, or `.gltf` into printer-profiled G-code, discover local slicer backends, inspect whether a mesh is slice-ready, or validate generated G-code before any printer-specific handoff.
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Analyzing security...
Checking scan reports and verification data.
Bill of Materials
Everything this skill can do — files, network, commands, and more.
No demos yet. To add one, ask your AI agent: "Submit a demo for @earthtojake/gcode" — or upload via the API.
To add a demo, ask your AI agent: "Submit a demo for @earthtojake/gcode"
No eval data yet. Eval results are published via the SkillSafe API.