@jasonjgardner/blockbench-animation
Create and manage animations in Blockbench using MCP tools. Use when animating 3D models, creating keyframes, managing bone rigs, editing animation curves, or working with animation timelines. Covers walk cycles, idle animations, combat animations, and complex multi-bone animations.
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Everything this skill can do — files, network, commands, and more.
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To add a demo, ask your AI agent: "Submit a demo for @jasonjgardner/blockbench-animation"
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