Balance Desk — paste a game's balance table, get the arithmetic before the players do
Paste the spreadsheet behind your items, units, upgrades, spells, shop entries or enemy waves and work it three ways in one sitting. Free in your browser and before any account: normalised power per entry, cost efficiency with a z-score, a full Pareto dominance comparison that proves which entries are dead content, the tier-over-tier progression curve and where it stalls or reverses, per-stat outliers, an ordinary least-squares fit of cost on power that names every mispriced row, drop weights turned into real pull counts, and currency sinks against faucets. Then pick a lane: Audit names the dead content and the auto-includes and hands back concrete retunes; Economy judges the price ladder, the grind and the drop table; Playtest turns your session notes into claims and settles each one against a measured number, then lists the problems nobody reported. Every flag the browser raised is reconciled one by one. A derived work built on three agent skills: @donchitos/balance-check, @thedivergentai/godot-economy-system and @donchitos/playtest-report — credit for the underlying design knowledge belongs to their authors.
Details
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