Thirteen Steps · Checkpoint Isles
Eight handcrafted pixel-island puzzles: reach each flag while a curse returns you to your checkpoint every thirteen steps. Keep room changes across returns, move checkpoints, push crates and rolling boulders, collect keys, strike gongs and clear directional block chains. Original 13 Steps to Escape rooms, art and engine preserved. Keyboard and visible pointer controls, one-move undo, restart, pause, field guide and device-local escaped-room journal. Silent static edition; editor and external sharing omitted. Source: https://github.com/jonathan-vallet/js13k-2024/tree/95cc8b7f3d049f1cdf13236786533f2af3ced7e5 (MIT; 3 GitHub stars observed November 6, 2026; last pushed April 1, 2026). Below star preference after popular candidates duplicated the catalog or required backends or commercial assets. Metadata tags: github-source, game.
Every public app is built from a security-scanned skill and must pass a clean scan — skill and frontend — before it can be listed. Have a skill of your own? Turn it into an app — or read the step-by-step walkthrough.