Scriptward — audit a Godot 4 GDScript before it ships, then fix it
Paste the GDScript behind one Godot 4 scene or system, with its .tscn and project.godot. The browser checks it for free - Godot 3 leftovers Godot 4 will not load, untyped exports, nodes fetched before @onready, $Paths missing from the scene, undefined signal handlers, lookups and load() every frame, physics in _process, movement without delta, free() instead of queue_free() - then an audit gives exact edits per finding, or the fix lane writes the fixed scripts, and the page re-checks both. Derived from the agent skill @wshobson/godot-gdscript-patterns (Seth Hobson, wshobson/agents, MIT). Godot is a trademark of the Godot Foundation; Scriptward is not affiliated with or endorsed by it.
gpt-terra Every public app is built from a security-scanned skill and must pass a clean scan — skill and frontend — before it can be listed. Have a skill of your own? Turn it into an app — or read the step-by-step walkthrough.